Mars Miner Robot - Complete Game Guide
📥 Download PDF GuideYou are a mining robot on Mars, tasked with collecting diamonds while avoiding dangerous creatures and hazards. Navigate through procedurally generated caves, collect all diamonds to open the exit, and survive to advance to the next level!
| W / ↑ | Move Up |
| S / ↓ | Move Down |
| A / ← | Move Left |
| D / → | Move Right |
| Space | Shoot |
| E | Place TNT |
| Shift + Direction | Quick Move (skip turning) |
| Escape | Pause Game |
| F11 / Alt+Enter | Toggle Fullscreen |
| Difficulty | Hearts | Notes |
|---|---|---|
| Easy | 5 | More forgiving for new players |
| Normal | 3 | Standard experience |
| Hard | 3 | More monsters, faster enemies |
| Insane | 2 | Limited ammo - collect ammo boxes! |
Your primary objective! Collect ALL diamonds on a level to open the exit door.
Bonus money for extra points. Sometimes hidden in dirt.
Restores 1 heart of health. One per level. If already at max health, gives 50 points instead.
Rare item that grants an additional life. Found in treasure rooms or hidden in dirt. Also awarded every 50,000 points!
Yellow ammo crate. Essential in Insane mode where ammo is limited.
Collect TNT to place explosives. Destroys dirt, boulders, and enemies in a 3x3 area.
Found in treasure rooms (level 11+). High value!
Blue orb - Absorbs ONE hit from any damage source. Your robot glows blue while active.
Yellow lightning - Move twice as fast! Great for escaping danger. Yellow glow effect.
Purple orb - Monsters cannot see you! Move freely past enemies. Semi-transparent appearance.
Clock - Freezes all monsters in place. Perfect for escaping traps or lining up shots.
Green boots - Walk through boulders! Extremely useful for navigating tight spaces. Green glow effect.
These upgrades last for the entire level once collected.
Attracts diamonds within 2 tiles automatically. Makes diamond collection much faster!
Fires 3 projectiles in a spread pattern - one straight and two diagonal. Much easier to hit enemies!
Fires an instant laser beam that hits ALL enemies in a line, destroys dirt, and only stops at walls. The ultimate weapon!
All regular enemies: 500 points when killed
Green creature that wanders around and chases you when nearby. One shot or TNT blast kills it.
Brown creature that can burrow through dirt to reach you! Watch out - they may appear from unexpected directions.
Translucent creature that floats through walls! Cannot be blocked by terrain. Requires direct combat to defeat.
Fast patrol enemy that can SHOOT at you! Doesn't chase but fires projectiles. Keep moving!
Large enemy blocking the exit! Health: 20 HP. TNT deals 4 damage, shots deal 1 damage. Can block shots and fire back at you!
Brown terrain that can be dug through by walking into it. May contain hidden items like ammo, cash bags, 1-ups, or hearts!
Indestructible gray rock walls that form the cave boundaries. Cannot be destroyed.
Silver reinforced walls used in special puzzle areas. Cannot be destroyed. Often blocks treasure rooms.
Deadly orange/red molten rock found in lower areas of caves. Causes instant damage on contact. Spreads slowly. AVOID!
Blue floor panel. Push a boulder onto it to activate and open blocked passages to treasure rooms.
Heavy rocks that fall when unsupported. Can crush monsters (and you!). Push them horizontally or let them fall onto enemies. Only destroyed by TNT.
Glowing green dirt. Safe to dig through but indicates dangerous areas nearby.
Appears when ALL diamonds are collected. Reach it to complete the level!
| Action | Points |
|---|---|
| Diamond | 100 |
| Cash Bag | 250 |
| Kill Monster | 500 |
| Treasure Chest | 500 |
| 1-Up Pickup | 1000 |
| Kill Boss | 2000 |
Extra Life: Awarded every 50,000 points!